

^~^~^ Add the following line to the *_precache.scr map script:Ĭache models/statweapons/mg42_bipod_nonstatic.tik G_gametype will be changed upon restarting. Sv_maxclients will be changed upon restarting.
#Wgl 3dfx gamma control registration
Sound Begin Registration Complete -Ĭmd_AddCommand: r_infostaticmodels already definedĬmd_AddCommand: r_infoworldtris already defined


Loading Localization File global/localization.txt Working directory: C:\PROGRA~1\EAGAME~1\MOHAAN~1 Common Initialization Complete - 5548 ms Client Initialization Complete - 4193 ms 'Miles Fast 2D Positional Audio' provider opened. profiling DrawBackground methods -ĭrawBackground: using glTexSubImage2D with RGB data Rendering primitives: multiple glArrayElement PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) GL_EXTENSIONS: GL_EXT_shared_texture_palette GL_RENDERER: GLDirect Intel(r) 82810E Graphics Controller GL_EXT_texture_compression_s3tc not found calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded When I am trying to play the game, it keep saying this:WARNING: Medal of Honor requires a video card with multitexturing capability and there is a whole thing I have problems with medal of honor game.
